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Text File  |  1998-02-25  |  5KB  |  97 lines

  1. # KEYFRAME '<unnamed>' created from 'SABVblk2.PRJ in BATCH mode with ver4.61.'
  2.  
  3. ###############
  4. SECTION: HEADER
  5.  
  6. FLAGS  0x0000
  7. TYPE   0xFFFF
  8. FRAMES 10
  9. FPS    15.000
  10. JOINTS 7
  11.  
  12.  
  13. ###############
  14. SECTION: KEYFRAME NODES
  15.  
  16. NODES 7
  17.  
  18. NODE    0
  19. MESH NAME $$$DUMMY
  20. ENTRIES 2
  21.  
  22. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  23. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  24.    0:        0   0x0002   0.01823339   0.01944052  -0.02409084 349.16842651  40.57619476  20.28285789
  25.                           0.00000000   0.00000000   0.00000000   1.61778259  -2.07778931  -2.65993547
  26.    1:        2   0x0000   0.01823339   0.01944052  -0.02409084  -7.59600258  36.42061615  14.96298695
  27.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  28.  
  29. NODE    1
  30. MESH NAME K_Lforearm
  31. ENTRIES 2
  32.  
  33. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  34. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  35.    0:        0   0x0002  -0.01125007   0.00006611  -0.03262521 120.69685364   0.00000000   0.00000000
  36.                           0.00000000   0.00000000   0.00000000  -1.96459579   0.00000000   0.00000000
  37.    1:        2   0x0000  -0.01125007   0.00006611  -0.03262521 116.76766205   0.00000000   0.00000000
  38.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  39.  
  40. NODE    2
  41. MESH NAME K_Lhand
  42. ENTRIES 2
  43.  
  44. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  45. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  46.    0:        0   0x0002  -0.00196877   0.00344659  -0.02809641 339.07128906  40.38937378  12.66935825
  47.                           0.00000000   0.00000000   0.00000000   0.00000000  -0.00000191   0.00000000
  48.    1:        2   0x0000  -0.00196877   0.00344659  -0.02809641 -20.92870331  40.38936996  12.66935825
  49.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  50.  
  51. NODE    3
  52. MESH NAME K_Lshouldr
  53. ENTRIES 2
  54.  
  55. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  56. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  57.    0:        0   0x0003  -0.02351113  -0.00646627   0.03518714   1.81736183 356.62509155  60.48333740
  58.                           0.00057116  -0.00041576   0.00000391  -2.35009766  -0.90249634   3.90747070
  59.    1:        2   0x0000  -0.02236880  -0.00729778   0.03519496  -2.88282967  -5.17989159  68.29827881
  60.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  61.  
  62. NODE    4
  63. MESH NAME K_Rforearm
  64. ENTRIES 2
  65.  
  66. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  67. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  68.    0:        0   0x0002   0.01096882   0.00006612  -0.03375022  53.96746063   5.47289324   2.42753220
  69.                           0.00000000   0.00000000   0.00000000   0.00000191   0.00000024   0.00000000
  70.    1:        2   0x0000   0.01096882   0.00006612  -0.03375022  53.96746445   5.47289371   2.42753220
  71.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  72.  
  73. NODE    5
  74. MESH NAME K_Rhand
  75. ENTRIES 3
  76.  
  77. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  78. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  79.    0:        0   0x0002   0.00168752   0.00344659  -0.02809640 348.46337891 327.09417725 357.28890991
  80.                           0.00000000   0.00000000   0.00000000   1.47540283   0.57498169   0.04388428
  81.    1:        2   0x0002   0.00168752   0.00344659  -0.02809640 351.41418457 328.24414063 357.37667847
  82.                           0.00000000   0.00000000   0.00000000  -0.49948120  -0.02320862  -0.00367737
  83.    2:        4   0x0000   0.00168752   0.00344659  -0.02809640  -9.58476257 -31.80227661  -2.63068748
  84.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  85.  
  86. NODE    6
  87. MESH NAME K_Rshouldr
  88. ENTRIES 2
  89.  
  90. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  91. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  92.    0:        0   0x0002   0.01996887  -0.00563353   0.03656332  65.94309235  81.52195740 333.13970947
  93.                           0.00000000   0.00000000   0.00000000   0.00000381  -0.00000381   0.00000000
  94.    1:        2   0x0000   0.01996887  -0.00563353   0.03656332  65.94309998  81.52194977 -26.86029053
  95.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  96.  
  97.